The microphone is one
of the most important parts of a recording since its the first link in
the audio chain and if you use cheap nasty microphones you wont be able
to achieve good results.
I have written this page so that you can understand the
differences between mics and different mic'ing techniques.
Different types of mics,
DYNAMIC and CONDENSER
There are two different types of dynamic mics, the
MOVING COIL and the RIBBON. The moving coil is the most common type of
microphone. A famous example of a moving coil is the Shure SM58 and the
Shure SM57. Moving coil microphones as the name suggests create the
electrical energy from the acoustic energy via a moving coil which is
attached to the diaphragm. I won't go into detail on how mics are made
up. The ribbon mic is not very common although they are making huge
advances in this area so this may change. The ribbon mic uses a very
thin strip of metal (aluminium normally) that is suspended between two
magnets, when the ribbon vibrates the ribbon creates a current. Because
the ribbon is so small and light you can get very fast transient
responses out of a dynamic microphone that cant be achieved with a
moving coil mic.
The condenser mic is hard to explain how it works so I
wont even try. There are many books that will help if you are
interested. Because condensers don't have any thing attached to the
diaphragm. that inhibits its movement it can capture much more subtle
movements in the air which includes sound waves. Because of this
condensers can generally speaking pickup higher frequencies and faster
transients. Because the mass of the diaphragm. is small the diaphragm.
can respond much faster to sound waves. Just like a little boat is
thrown around by waves where as a large ship hardly even moves up and
down when at sea.
General Mic rules
Since music is a creative form of expression it is hard
to set any rules. There are some rules that will help you choose the
right microphone for a job. Sound waves range in size, the lower the
frequency the larger the waveform and vise versa. When trying to capture
BASS (low frequencies) a mic with a Large diaphragm. will normally be
the best choice. When trying to capture TREBLE or high frequencies use a
microphone with a small diaphragm. When you cut a hedge you don't use
nail clippers to do the job, you use large shears... I certainly hope
you don't use the same shears to cut your finger nails !! The same goes
for microphones, when you want to mic up a kick drum or double bass you
wouldn't use the same microphone that you use the mic up the cymbals on
a drum kit.
If your serious about recording then you will have at
least 1 large diaphragm. condenser, 2 small diaphragm. pencil condensers
and 1 dynamic mic. Condensers generally speaking don't like high SPL so
be careful when putting an expensive large diaphragm. condenser inside a
kick drum
Another rule is to give the sound at least 1 wavelength
minimum to develop. This is very rarely practical, imagine placing a
microphone 5 meters away from a kick drum ! Try recording just a kick
drum at 10 feet away in a quite room and you'll hear what I mean about
letting sound develop. Having a microphone this far away is not
practical when the drummer is playing due to spill of course. It is
interesting to try things like this when u have a sound proof room and
good mics and instruments lying around. Mic'ing up a kick drum you can
place the mic 2" from the beater skin inside the shell and you get
just a clicking sound as you move the mic to just outside the shell the
sound begins to develop and fatten out. Depending on the sound you are
after and the amount of spill, experiment with distance to find a good
sound.
Creating
Depth in a mix
Most people know about stereo how you can pan left and
right to create effects what many people leave out is depth. Try this
out, grab a mic and record your voice at 1" from the microphone and
then again at 3 foot, give them a quick EQ to take off the extra bass on
the 1" track. Play them back and you'll see that if you place a mic
close you get a sound that's in your face at the front of the speakers.
Then listen to the 3 foot mic and hear that's its back and behind the
speakers. You can create depth by using near and far miking techniques.
Experiment to give your music an added dimension that other home
recordings don't have. Adding reverb to a track can give it the
impression it was recorded away from the mic so can certain EQ
techniques but you still cant give correct depth without moving the
microphone away.
Stereo
Miking techniques
There are three main types of stereo miking
techniques...
AB (Spaced Stereo pair)
XY (coincidence pair) and the very similar ORTF
MS (mid side)
MS requires a Figure 8 polar pattern microphone and a
cardioid microphone. Since not many home studio have a figure 8
microphone I wont go into this one here. This is the technique that
translates into MONO the best without any/much phase cancellation. I
have used this technique a few times and it works really well.
XY can be done two ways, with the two capsules together
facing each other or facing away from each other.... I prefer to face
the capsules together since you can normally get the capsules closer
together this way. The closer you get the two diaphragms / capsules the
better, due to phase cancellations. Two pencil condensers are the best
choice for this type of work. The greater you splay the two mics the
greater the stereo effect. If you like the XY tech. then you should
consider a good stereo mic since these will save a lot of time and have
the capsules much closer than what you can get two separate mics which
mean they work better and sound nicer than two mics. I have used an
Audio technica stereo mic in a studio once and it felt like cheating it
was that easy to get the right sound.
ORTF Is not as well known but is basically XY but with
the mics the same distance apart as humans ears are. i.e. you space the
two cardioid mics about 12 cm. Its a very natural sound which has the
advantages of using cardioid mic patterns.
I have left the AB to last since it will flow in to the
next topic, the three to 1 rule.... AB is if you put two microphones in
a room, one on one side of the room and the other on the opposite side
of the room. Hence the name AB. Since two microphones are capturing the
same signal at different locations the sound can be in and out of phase
in relation to the other microphone. This technique can cause problems
when listening to the recording in MONO due to phase cancellation.
You can read more on stereo mic'ing at this great site I
found...
http://homepage.ntlworld.com/chris.burmajster/O.htm
Three to one rule
A good sound engineer will record and mix his work so
that it translates to as many systems as possible, this means no matter
how someone listens to the work it will sound the way it was meant to
when recorded. Good recordings should sound good on everything from HI
FI's to small clock radios, and in MONO and in stereo. One way to make
your work translate between mono and stereo is to follow the 3 to 1
rule. The three to one rule is to reduce the phase cancellation. when
mixing multiple microphones. Quite simply you need to have at least
three times the distance between the microphones as the distance between
the microphones and the source of the sound. Once again this is not
always possible and rules are meant to be broken. Just beware that your
whole mix can change when in MONO if your not careful with following
this rule.
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